Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::Camera Member List

This is the complete list of members for Vyroda::Camera, including all inherited members.

backward()Vyroda::Camera
down()Vyroda::Camera
forward()Vyroda::Camera
frustumProj(float fovy, float s, float n, float f)Vyroda::Camera
getDeltaTime()Vyroda::Camera
getDirection() constVyroda::Camerainline
getFrustumPlanes(glm::mat4 const vp)Vyroda::Camera
getPos() constVyroda::Camerainline
getThirdPersonView(glm::vec3 const &player_pos)Vyroda::Camera
getView() constVyroda::Camera
init(glm::vec3 const &start_pos)Vyroda::Camera
interpolate(double alpha)Vyroda::Camerainline
isInit() constVyroda::Camerainline
left()Vyroda::Camera
move()Vyroda::Camera
right()Vyroda::Camera
savePreviousState()Vyroda::Camerainline
setPos(glm::vec3 const &pos)Vyroda::Camerainline
up()Vyroda::Camera
updateAngle(double const x_offset, double const y_offset)Vyroda::Camera
updateDeltaTime(double const delta_time)Vyroda::Camerainline