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Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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This is the complete list of members for Vyroda::DeviceMemoryPool, including all inherited members.
| clear(DeviceMemory &device_memory) | Vyroda::DeviceMemoryPool | |
| clear() | Vyroda::DeviceMemoryPool | |
| DeviceBufferType enum name | Vyroda::DeviceMemoryPool | |
| DeviceMemoryPool(VkPhysicalDeviceProperties2 device_props, VkPhysicalDeviceMaintenance3Properties maintenance_props, VkPhysicalDeviceMemoryProperties memory_props) | Vyroda::DeviceMemoryPool | |
| get(VkDevice const &device, VkDeviceSize const size, std::uint32_t const memory_type, VkBufferUsageFlags const usage, VkDeviceSize const alignment, DeviceBufferType const buffer_type, bool force_new=false) __attribute__((no_thread_safety_analysis)) | Vyroda::DeviceMemoryPool |