Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::FontManager Member List

This is the complete list of members for Vyroda::FontManager, including all inherited members.

FontManager(Renderer &renderer)Vyroda::FontManagerexplicit
get(std::uint32_t const c)Vyroda::FontManager
getAtlasHeight() constVyroda::FontManagerinline
getAtlasWidth() constVyroda::FontManagerinline
getCharacters()Vyroda::FontManagerinline
getFace() const &Vyroda::FontManagerinline
load()Vyroda::FontManager
~FontManager()Vyroda::FontManager