Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Here is a list of all namespace variables with links to the namespace documentation for each variable:
PLP_EMPTY :
Vyroda
PLP_ERROR :
Vyroda
PLP_GRASS :
Vyroda
PLP_GROUND :
Vyroda
PLP_HI_NOISE :
Vyroda
PLP_LOW_NOISE :
Vyroda
PLP_SAND :
Vyroda
PLP_SNOW :
Vyroda
PLP_WATER_NORMAL_1 :
Vyroda
PLP_WATER_NORMAL_2 :
Vyroda
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