Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::DrawCommands Member List

This is the complete list of members for Vyroda::DrawCommands, including all inherited members.

clear()Vyroda::DrawCommandsinline
cmd_buffersVyroda::DrawCommands
DrawCommands()=defaultVyroda::DrawCommands
DrawCommands(DrawCommands &&other) noexcept=defaultVyroda::DrawCommands
has_cmd() constVyroda::DrawCommandsinline
init(std::size_t const size)Vyroda::DrawCommandsinline
insert(VkCommandBuffer cmd_buffer, std::uint32_t const thread_id, bool const is_attachment, std::vector< VkPipelineStageFlags > flags={ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT })Vyroda::DrawCommandsinline
is_attachmentsVyroda::DrawCommands
operator=(DrawCommands &&other) noexcept=defaultVyroda::DrawCommands
stage_flagsVyroda::DrawCommands