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Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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#include <ft2build.h>#include <freetype/ttnameid.h>Variables | |
| constexpr int | FT_LOAD_RENDER = 0x4 |
| constexpr int | TT_PLATFORM_MICROSOFT = 3 |
| constexpr int | TT_MS_ID_UNICODE_CS = 1 |
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inlineconstexprexport |
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inlineconstexprexport |