Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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GLM.cppm File Reference
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtx/matrix_decompose.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtx/quaternion.hpp>
Include dependency graph for GLM.cppm:

Namespaces

namespace  glm