|
Vyroda
Game engine made by hand, with modern C++ and Vulkan.
|
#include <glm/glm.hpp>#include <glm/gtc/matrix_transform.hpp>#include <glm/gtx/matrix_decompose.hpp>#include <glm/gtc/type_ptr.hpp>#include <glm/gtx/quaternion.hpp>Namespaces | |
| namespace | glm |