Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::APIManager Class Referenceexport

Public Member Functions

 APIManager ()=default
 ~APIManager ()=default
void received (std::string const &message)

Constructor & Destructor Documentation

◆ APIManager()

Vyroda::APIManager::APIManager ( )
default

◆ ~APIManager()

Vyroda::APIManager::~APIManager ( )
default

Member Function Documentation

◆ received()

void Vyroda::APIManager::received ( std::string const & message)
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The documentation for this class was generated from the following files: