|
Vyroda
Game engine made by hand, with modern C++ and Vulkan.
|
This is the complete list of members for Vyroda::Command, including all inherited members.
| Command(std::function< void()> request, WhenToExecute w=WhenToExecute::PRE_RENDERING) | Vyroda::Command | |
| execRequest() | Vyroda::Command | |
| getWhenToExecute() const | Vyroda::Command |