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Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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This is the complete list of members for Vyroda::ConfigManagerLocator, including all inherited members.
| get() | Vyroda::ConfigManagerLocator | static |
| get() | Vyroda::ConfigManagerLocator | static |
| init() | Vyroda::ConfigManagerLocator | static |
| init(std::string const &root_path) | Vyroda::ConfigManagerLocator | static |