|
Vyroda
Game engine made by hand, with modern C++ and Vulkan.
|
This is the complete list of members for Vyroda::Entity, including all inherited members.
| Entity() | Vyroda::Entity | |
| getID() const | Vyroda::Entity | inline |
| getName() const | Vyroda::Entity | inline |
| isDirty() const | Vyroda::Entity | inline |
| isHit(glm::vec3 point) | Vyroda::Entity | |
| isVisible() const | Vyroda::Entity | inline |
| setName(std::string const &name) | Vyroda::Entity | inline |
| setVisible(bool const visible) | Vyroda::Entity | inline |