◆ Entity()
| Vyroda::Entity::Entity |
( |
| ) |
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◆ getID()
| IDType Vyroda::Entity::getID |
( |
| ) |
const |
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inline |
◆ getName()
| std::string Vyroda::Entity::getName |
( |
| ) |
const |
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inline |
◆ isDirty()
| bool Vyroda::Entity::isDirty |
( |
| ) |
const |
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inline |
◆ isHit()
| bool Vyroda::Entity::isHit |
( |
glm::vec3 | point | ) |
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◆ isVisible()
| bool Vyroda::Entity::isVisible |
( |
| ) |
const |
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inline |
◆ setName()
| void Vyroda::Entity::setName |
( |
std::string const & | name | ) |
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inline |
◆ setVisible()
| void Vyroda::Entity::setVisible |
( |
bool const | visible | ) |
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inline |
The documentation for this class was generated from the following files: