Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::JoinThreads Class Reference
export
module
Engine.Core.JoinThreads
Public Member Functions
JoinThreads
(std::vector< std::thread > &threads)
~JoinThreads
()
Constructor & Destructor Documentation
◆
JoinThreads()
Vyroda::JoinThreads::JoinThreads
(
std::vector< std::thread > &
threads
)
inline
explicit
◆
~JoinThreads()
Vyroda::JoinThreads::~JoinThreads
(
)
inline
The documentation for this class was generated from the following file:
src/Engine/Core/
JoinThreads.cppm
Vyroda
JoinThreads
Generated by
1.16.1