Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::LockFreeStack< T > Class Template Reference
export
module
Engine.Core.LockFreeStack
Public Member Functions
void
push
(T data)
std::unique_ptr< T >
pop
()
Member Function Documentation
◆
pop()
template<typename T>
std::unique_ptr< T >
Vyroda::LockFreeStack
< T >::pop
(
)
inline
◆
push()
template<typename T>
void
Vyroda::LockFreeStack
< T >::push
(
T
data
)
inline
The documentation for this class was generated from the following file:
src/Engine/Core/
LockFreeStack.cppm
Vyroda
LockFreeStack
Generated by
1.16.1