Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::PlayerManager Member List

This is the complete list of members for Vyroda::PlayerManager, including all inherited members.

getPlayerName()Vyroda::PlayerManagerinline
getPosition() constVyroda::PlayerManagerinline
hasMoved() constVyroda::PlayerManagerinline
isInit()Vyroda::PlayerManagerinline
jump()Vyroda::PlayerManager
move(float const lx, float const ly, double const delta_time)Vyroda::PlayerManager
PlayerManager(ComponentManager *const component_manager, std::string const &player_name)Vyroda::PlayerManagerinline
reset()Vyroda::PlayerManagerinline
setPlayerId(IDType id)Vyroda::PlayerManagerinline