Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::ScopedTimer Member List

This is the complete list of members for Vyroda::ScopedTimer, including all inherited members.

ClockType typedefVyroda::ScopedTimer
operator=(const ScopedTimer &) -> ScopedTimer &=deleteVyroda::ScopedTimer
operator=(ScopedTimer &) -> ScopedTimer &=deleteVyroda::ScopedTimer
ScopedTimer(const char *func)Vyroda::ScopedTimerinline
ScopedTimer(const ScopedTimer &)=deleteVyroda::ScopedTimer
ScopedTimer(ScopedTimer &&)=deleteVyroda::ScopedTimer
~ScopedTimer()Vyroda::ScopedTimerinline