Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::ThreadPool Class Referenceexport

Public Member Functions

 ThreadPool ()
template<typename FunctionType>
void submit (FunctionType f)
bool isPoolEmpty ()
 ~ThreadPool ()

Constructor & Destructor Documentation

◆ ThreadPool()

Vyroda::ThreadPool::ThreadPool ( )
inline

◆ ~ThreadPool()

Vyroda::ThreadPool::~ThreadPool ( )
inline

Member Function Documentation

◆ isPoolEmpty()

bool Vyroda::ThreadPool::isPoolEmpty ( )
inline

◆ submit()

template<typename FunctionType>
void Vyroda::ThreadPool::submit ( FunctionType f)
inline

The documentation for this class was generated from the following file: