Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::Tools Class Referenceexport

Static Public Member Functions

static std::vector< char > readFile (const std::string &filename)

Member Function Documentation

◆ readFile()

std::vector< char > Vyroda::Tools::readFile ( const std::string & filename)
static
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The documentation for this class was generated from the following files: