Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::Tools Class Reference
export
module
Engine.Core.Tools
Static Public Member Functions
static std::vector< char >
readFile
(const std::string &filename)
Member Function Documentation
◆
readFile()
std::vector< char > Vyroda::Tools::readFile
(
const std::string &
filename
)
static
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The documentation for this class was generated from the following files:
src/Engine/Core/
Tools.cppm
src/Engine/Core/
Tools.cpp
Vyroda
Tools
Generated by
1.16.1