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Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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This is the complete list of members for Vyroda::Window, including all inherited members.
| getGlfwWindow() const | Vyroda::Window | |
| init(std::string_view windowTitle, std::string iconPath, std::uint16_t const width, std::uint16_t const height, bool const editor_mode=false) | Vyroda::Window | |
| isMinimized() | Vyroda::Window | |
| quit() | Vyroda::Window | |
| setVSync(bool active) | Vyroda::Window | |
| show() | Vyroda::Window | |
| wait() | Vyroda::Window | |
| Window()=default | Vyroda::Window |