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Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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This is the complete list of members for Vyroda::BoneAnimation, including all inherited members.
| BoneAnimation()=default | Vyroda::BoneAnimation | |
| done | Vyroda::BoneAnimation | |
| duration | Vyroda::BoneAnimation | |
| elapsedTime | Vyroda::BoneAnimation | |
| ~BoneAnimation()=default | Vyroda::BoneAnimation |