Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::SwapChainSupportDetails Struct Referenceexport
Collaboration diagram for Vyroda::SwapChainSupportDetails:
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Public Attributes

VkSurfaceCapabilitiesKHR capabilities
std::vector< VkSurfaceFormatKHR > formats
std::vector< VkPresentModeKHR > presentModes

Member Data Documentation

◆ capabilities

VkSurfaceCapabilitiesKHR Vyroda::SwapChainSupportDetails::capabilities

◆ formats

std::vector<VkSurfaceFormatKHR> Vyroda::SwapChainSupportDetails::formats

◆ presentModes

std::vector<VkPresentModeKHR> Vyroda::SwapChainSupportDetails::presentModes

The documentation for this struct was generated from the following file: