|
Vyroda
Game engine made by hand, with modern C++ and Vulkan.
|
Public Attributes | |
| int | lowest_height |
| int | optimal_height |
| int | heighest_height |
| int Vyroda::Texture_Region::heighest_height |
| int Vyroda::Texture_Region::lowest_height |
| int Vyroda::Texture_Region::optimal_height |