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Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Public Attributes | |
| std::int32_t | bone_ids [4] |
| float | bone_weights [4] |
| glm::vec3 | original_pos |
| float | total_weight |
| std::int32_t Vyroda::VertexBones::bone_ids[4] |
| float Vyroda::VertexBones::bone_weights[4] |
| glm::vec3 Vyroda::VertexBones::original_pos |
| float Vyroda::VertexBones::total_weight |