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Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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#include <assimp/config.h>#include <assimp/GltfMaterial.h>#include <assimp/Importer.hpp>#include <assimp/scene.h>#include <assimp/postprocess.h>import std;import Engine.Core.GLM;Namespaces | |
| namespace | Vyroda |