Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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IDHelper.cppm File Reference
module
Engine.Utils.IDHelper
import std;
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Classes
class
Vyroda::GUIDGenerator
Namespaces
namespace
Vyroda
Typedefs
using
Vyroda::IDType
= std::uint64_t
using
Vyroda::ComponentTypeID
=
IDType
src
Engine
Utils
IDHelper.cppm
Generated by
1.16.1