Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::GUIDGenerator Class Referenceexport

Public Types

using ms = std::chrono::milliseconds

Static Public Member Functions

static IDType getGUID ()

Member Typedef Documentation

◆ ms

using Vyroda::GUIDGenerator::ms = std::chrono::milliseconds

Member Function Documentation

◆ getGUID()

IDType Vyroda::GUIDGenerator::getGUID ( )
inlinestatic
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The documentation for this class was generated from the following file: