|
Vyroda
Game engine made by hand, with modern C++ and Vulkan.
|
Classes | |
| class | Vyroda::TextureManager |
Enumerations | |
| enum class | Vyroda::TEXTURE_TYPE : std::uint8_t { Vyroda::DIFFUSE , Vyroda::NORMAL , Vyroda::MR , Vyroda::EMISSIVE , Vyroda::AO , Vyroda::HEIGHT } |
Files | |
| file | src/Engine/Manager/TextureManager.cppm |
| file | src/Engine/Manager/TextureManager.cpp |