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Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Public Attributes | |
| std::uint32_t | id |
| std::uint32_t | animation_ID |
| double | time |
| AnimInterpolation | interpolation |
| std::uint32_t Vyroda::AnimOperation::animation_ID |
| std::uint32_t Vyroda::AnimOperation::id |
| AnimInterpolation Vyroda::AnimOperation::interpolation |
| double Vyroda::AnimOperation::time |