Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::BoneWeight Struct Referenceexport

Public Attributes

std::uint32_t vertex_id
float weight

Member Data Documentation

◆ vertex_id

std::uint32_t Vyroda::BoneWeight::vertex_id

◆ weight

float Vyroda::BoneWeight::weight

The documentation for this struct was generated from the following file: