Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::BoneWeight Struct Reference
export
module
Engine.Core.BoneTypes
Public Attributes
std::uint32_t
vertex_id
float
weight
Member Data Documentation
◆
vertex_id
std::uint32_t Vyroda::BoneWeight::vertex_id
◆
weight
float Vyroda::BoneWeight::weight
The documentation for this struct was generated from the following file:
src/Engine/Core/
BoneTypes.cppm
Vyroda
BoneWeight
Generated by
1.16.1