Vyroda
Game engine made by hand, with modern C++ and Vulkan.
Loading...
Searching...
No Matches
BoneTypes.cppm File Reference
import std;
import Engine.Core.GLM;
Include dependency graph for BoneTypes.cppm:

Classes

struct  Vyroda::BoneWeight
struct  Vyroda::Bone

Namespaces

namespace  Vyroda