◆ children
| std::vector<std::string> Vyroda::Bone::children {} |
◆ id
| std::uint32_t Vyroda::Bone::id |
◆ is_weightless
| bool Vyroda::Bone::is_weightless { false } |
◆ name
| std::string Vyroda::Bone::name {} |
◆ offset_matrix
| glm::mat4 Vyroda::Bone::offset_matrix {} |
◆ parent_name
| std::string Vyroda::Bone::parent_name {} |
◆ t_pose
| glm::mat4 Vyroda::Bone::t_pose {} |
◆ t_pose_position
| glm::vec3 Vyroda::Bone::t_pose_position {} |
◆ t_pose_rotation
| glm::quat Vyroda::Bone::t_pose_rotation |
◆ t_pose_scale
| glm::vec3 Vyroda::Bone::t_pose_scale {} |
◆ transform
| glm::mat4 Vyroda::Bone::transform {} |
◆ weights
The documentation for this struct was generated from the following file: