Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::LightObjectBuffer Struct Reference
export
module
Engine.Core.LightTypes
Collaboration diagram for Vyroda::LightObjectBuffer:
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[
legend
]
Public Attributes
std::array<
Light
, 3 >
lights
Member Data Documentation
◆
lights
std::array<
Light
, 3> Vyroda::LightObjectBuffer::lights
The documentation for this struct was generated from the following file:
src/Engine/Core/
LightTypes.cppm
Vyroda
LightObjectBuffer
Generated by
1.16.1