Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::LightObjectBuffer Struct Referenceexport
Collaboration diagram for Vyroda::LightObjectBuffer:
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Public Attributes

std::array< Light, 3 > lights

Member Data Documentation

◆ lights

std::array<Light, 3> Vyroda::LightObjectBuffer::lights

The documentation for this struct was generated from the following file: