Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Vyroda::EditorManager Class Referenceexport

Public Member Functions

 EditorManager (Application const *app)
 ~EditorManager ()

Constructor & Destructor Documentation

◆ EditorManager()

Vyroda::EditorManager::EditorManager ( Application const * app)
Here is the call graph for this function:

◆ ~EditorManager()

Vyroda::EditorManager::~EditorManager ( )

The documentation for this class was generated from the following files: