|
| VkShaderStageFlags | stage_flag_bits { VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT} |
◆ isFlat()
| bool Vyroda::Text::isFlat |
( |
| ) |
const |
|
inline |
◆ operator()()
◆ setColor()
| void Vyroda::Text::setColor |
( |
glm::vec3 const & | color | ) |
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|
inline |
◆ setFlat()
| void Vyroda::Text::setFlat |
( |
bool const | is_flat = true | ) |
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|
inline |
◆ setPosition()
| void Vyroda::Text::setPosition |
( |
glm::vec3 const & | position | ) |
|
|
inline |
◆ setScale()
| void Vyroda::Text::setScale |
( |
float const | scale | ) |
|
|
inline |
◆ setText()
| void Vyroda::Text::setText |
( |
std::string_view | text | ) |
|
|
inline |
◆ stage_flag_bits
| VkShaderStageFlags Vyroda::Text::stage_flag_bits { VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT} |
The documentation for this class was generated from the following files:
- src/Engine/Renderer/Vulkan/Component/Text.cppm
- src/Engine/Renderer/Vulkan/Component/Text.cpp