Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Here is a list of all variables with links to the classes they belong to:
- e -
elapsed_time :
Vyroda::RendererContext
elapsedTime :
Vyroda::AnimationScript::Animation
,
Vyroda::BoneAnimation
emissive_color :
Vyroda::Material
,
Vyroda::material_t
emissive_rotation :
Vyroda::Material
,
Vyroda::material_t
emissive_scale :
Vyroda::Material
,
Vyroda::material_t
emissive_translation :
Vyroda::Material
,
Vyroda::material_t
env_options :
Vyroda::constants
,
Vyroda::RendererContext
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1.16.1