Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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LightManager.cppm File Reference
import std;
import Engine.Core.Camera;
import Engine.Core.LightTypes;
import Engine.Core.GLM;
Include dependency graph for LightManager.cppm:

Classes

struct  Vyroda::CSM
class  Vyroda::LightManager

Namespaces

namespace  Vyroda