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Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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import std;import Engine.Core.BoneTypes;import Engine.Core.GLM;import Engine.Core.Vertex;import Engine.Core.PlpTypedef;import Engine.Core.Volk;Classes | |
| struct | Vyroda::Buffer |
| struct | Vyroda::Data |
| struct | Vyroda::AnimationInfo |
Namespaces | |
| namespace | Vyroda |