Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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Here is a list of all variables with links to the classes they belong to:
- b -
barrier :
Vyroda::ImageMemoryBarrier
base_color :
Vyroda::Material
,
Vyroda::material_t
bbox_max :
Vyroda::PlpMeshData
bbox_min :
Vyroda::PlpMeshData
bearing :
Vyroda::FontCharacter
bone_ids :
Vyroda::VertexBones
bone_matrices :
Vyroda::ObjectBuffer
bone_weights :
Vyroda::VertexBones
bones :
Vyroda::PlpMeshData
buffer :
Vyroda::Buffer
,
Vyroda::FontCharacter
Generated by
1.16.1