|
Vyroda
Game engine made by hand, with modern C++ and Vulkan.
|
#include <assimp/config.h>#include <assimp/scene.h>#include <assimp/Importer.hpp>#include <assimp/postprocess.h>#include <assimp/GltfMaterial.h>import Engine.Core.Vertex;import std;import Engine.Core.AnimationTypes;import Engine.Core.BoneTypes;import Engine.Core.Constants;import Engine.Core.GLM;import Engine.Core.MaterialTypes;import Engine.Core.PlpTypedef;import Engine.Core.Logger;Classes | |
| class | Vyroda::AssimpLoader |
Namespaces | |
| namespace | Vyroda |