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Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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import Engine.Core.Volk;import std;import Engine.Core.Constants;import Engine.Core.MaterialTypes;import Engine.Core.MeshTypes;import Engine.Renderer.VulkanRenderer;import Engine.Core.GLM;import Engine.Core.PlpTypedef;import Engine.Renderer.RendererComponentTypes;Namespaces | |
| namespace | Vyroda |