Vyroda
Game engine made by hand, with modern C++ and Vulkan.
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File List
Here is a list of all files with brief descriptions:
[detail level
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src
Editor
Manager
EditorManager.cpp
EditorManager.cppm
ExplorerManager.cpp
ExplorerManager.cppm
LevelManager.cpp
LevelManager.cppm
Engine
Animation
AnimationScript.cpp
AnimationScript.cppm
BoneAnimationScript.cpp
BoneAnimationScript.cppm
Component
Components.cppm
Entity.cpp
Entity.cppm
EntityNode.cppm
Mesh.cpp
Mesh.cppm
Texture.cppm
Core
AnimationTypes.cppm
AssimpLoader.cpp
AssimpLoader.cppm
BoneTypes.cppm
Camera.cpp
Camera.cppm
Command.cpp
Command.cppm
CommandQueue.cpp
CommandQueue.cppm
CommandQueueLocator.cpp
CommandQueueLocator.cppm
ConfigManagerLocator.cpp
ConfigManagerLocator.cppm
Constants.cppm
FontTypes.cppm
FreeType.cppm
GLFW.cppm
GLM.cppm
InputManagerLocator.cpp
InputManagerLocator.cppm
JoinThreads.cppm
Json.cppm
ktx.cppm
LightTypes.cppm
LockFreeStack.cppm
Logger.cppm
Lua.cppm
MaterialTypes.cppm
MeshTypes.cppm
MiniAudio.cppm
PlpTypedef.cppm
StbImage.cppm
TclTk.cppm
ThreadPool.cppm
ThreadSafeQueue.cppm
Tools.cpp
Tools.cppm
Vertex.cppm
Volk.cppm
VulkanTypes.cppm
GUI
Window.cpp
Window.cppm
Manager
APIManager.cpp
APIManager.cppm
AudioManager.cpp
AudioManager.cppm
ComponentManager.cpp
ComponentManager.cppm
ConfigManager.cpp
ConfigManager.cppm
ConfigManagerLocator.cpp
ConfigManagerLocator.cppm
DbManager.cpp
DbManager.cppm
DestroyManager.cpp
DestroyManager.cppm
EntityManager.cpp
EntityManager.cppm
FontManager.cpp
FontManager.cppm
InputManager.cpp
InputManager.cppm
InputManagerLocator.cpp
InputManagerLocator.cppm
LightManager.cpp
LightManager.cppm
Managers.cppm
NetworkManager.cpp
NetworkManager.cppm
PlayerManager.cpp
PlayerManager.cppm
RenderManager.cpp
RenderManager.cppm
Serves as the main controller
ShaderManager.cpp
ShaderManager.cppm
SystemManager.cpp
SystemManager.cppm
TextureManager.cpp
TextureManager.cppm
UIManager.cpp
UIManager.cppm
Network
Server.cpp
Server.cppm
Socket.cpp
Socket.cppm
Renderer
Vulkan
Component
Basic.cpp
Most generic renderable component
Basic.cppm
ShadowMap.cpp
ShadowMap.cppm
Skybox.cpp
Skybox.cppm
Terrain.cpp
Terrain.cppm
Text.cpp
Text.cppm
Water.cpp
Water.cppm
DeviceMemory.cpp
DeviceMemory.cppm
DeviceMemoryPool.cpp
Device memory pool
DeviceMemoryPool.cppm
Pool of Device Memory
Renderer.cpp
Renderer.cppm
RendererComponent.cpp
RendererComponent.cppm
RendererComponentTypes.cppm
VulkanAPI.cpp
Vulkan API
VulkanAPI.cppm
Vulkan API
Renderer.cppm
RendererComponentFactory.cppm
Utils
IDHelper.cppm
LuaScript.cpp
LuaScript.cppm
ScopedTimer.cppm
Application.cpp
Application.cppm
Vyroda.cpp
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